Operating in the framework of the DDr approach, design is seen as a tool to ask questions, producing a thought-provoking process to answer an unprecedented question: which will be the future relationship between humans and their habitat, in a context where is operating the paradigm nature-technology? The research starts with the construction of a precise framework that dialogues with design in a manifold way, going back and forth in between the theoretical level and its manifestation in physical experience and factual programs. It’s always considered crucial the multidisciplinary of the work, being a theme in between different fields of study (such as, just to name a few, architecture, landscape, geography, engineering, sociology).
The necessity is also to move in between the scale, to grasp the effect of this attitude in a precise and context specific way to build a reliable strategy. The hoped result is a design method, able to apply the research conclusion to other context through small variations, granting the principles of replicability and scalarity of the design.
To represent this journey a research map is composed (fig. 1), constantly adapting and changing to host the new findings, like a city or a circuit where everything is interconnected.
At the same time, it will also consider project from different fields that, even when not purposefully, anticipated some key issues or that generally influence the discourse on the matter.
Ultimately, the project is perceived as a control mechanism on an existing condition and its effortless flow of information. It represents one of many possible choices, creating a peculiar standpoint informed by the research activity.